I mentioned the name of this game to my son and soon we were jamming and scatting to it. It lends itself well to improvised didgeridoo-ish mumbling (♪mmballiimm♪bwwiiaannn♪bbwwiiimmm♪) while the other is rhythmically repeating it (taktakkatakBAli-be-EN-be-BAli-be-EN-betakataktak).
That was a lot of fun.
It also put me in a good mood to actually start playing the game. I soon found out that our free and joyful accapella improvisation fit the feeling of the game very well.
When Jack (the game lets you choose name and gender; I went with a young woman named Jack) arrives in Bali to visit her grandparents’ bed&breakfast, they spring a surprise on her: they’re going to Paris! Leaving Jack to run the B&B for a week! By herself. Yaay…
The choices allowed me to fill in Jack’s emotional and practical responses to this turn of events. I went with a mix of youthful confidence, appropriate care for the guests’ wellbeing, and a pinch of let’s-wing-it-and see…
I only played through once, so I can’t compare paths through the game, but I thoroughly enjoyed the story I experienced. I got to eat (and recommend) great food, enjoy pleasant breakfast conversations where people only half-understood each other and had to translate back-and-forth with their phones. I got to name and tame a feral cat and give her a shelter for her kittens (we became good friends, as far as that’s possible with a cat). There was a monkey I soon developed a hate-love relationship with. I got to deepen a friendship with a local young man and hike up a volcano with two teen girls who were glad to spend the day without their parents.
And at the end there was a thrilling sequence where we saved the B&B from a natural disaster!
Bali B&B felt like a combination of a soft hug, a warm shower, a sparkling conversation, a dip in the pool. Topped off with an exciting thrill ride where I felt safe to go with it because I knew the author had my back.
I enjoyed this a lot.