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About the Story

Your mission is to recover the Golden Baton, a priceless artefact that holds within it a kind of life force that maintains the equilibrium between good and evil. Stolen from the Palace of King Ferrenuil, the kingdom is already beginning to feel the effects of drought and pestilence.
[--blurb from The Z-Files Catalogue]

Page Update History

v.9: 31-May-2024 14:12 - cas (Current Version) - Edit Page - Normal View
Changed download links
v.8: 31-May-2024 14:12 - cas
Changed download links
  v.7: 17-Jun-2022 13:46 - Garry Francis
Changed external review links
v.6: 05-Mar-2022 20:19 - Petter Sjölund
Changed IFIDs
v.5: 03-Oct-2021 03:59 - Googlipod
Changed IFIDs
v.4: 22-Jun-2011 14:35 - GDL
Changed cover art
v.3: 11-Mar-2008 14:34 - David Welbourn
Changed description
v.2: 31-Jan-2008 14:22 - onyx
Changed IFIDs
v.1: 29-Sep-2007 20:48 - IFDB
Created page

1 Off-Site Review

Page 6
The Golden Baton
The Adventures covered in the last three issues could only be played on a disk based system. I don't want cassette owners feeling left out of the fun of Adventuring, so this issue we'll take a look at a series of Adventures available on cassette. What makes them all the more interesting for most of you is that they are written and produced in the United Kingdom! I'm referring, of course, to Brian Howarth's Mysterious Adventures.

Brian Howarth had been playing Dungeons and Dragons for some years before being introduced to computer Adventures by a TV program called The Adventure Game. When he realised the potential for computer moderated Adventures, he raced out and bought the first computer he could find. Unfortunately, this happened to be a TRS-80, but we can't really hold that against him, as the Atari wasn't available at the time.

Howarth became obsessed with Scott Adams' Adventures before trying to write his own. He started writing an Adventure in BASIC, but concluded that it couldn't be done. We can probably put this down to inexperience, as many others (including Scott Adams himself) have proven him wrong. Nevertheless, he started learning machine language and after six months of excitement and frustration, he finished his first machine language Adventure. It was called The Golden Baton and made its first appearance in the Molimerx catalogue in 1981.
See the full review

Game Details

Language: English (en)
Current Version: Unknown
License: Former commercial
Development System: Inform 6
Baf's Guide ID: 538
IFIDs:  ZCODE-1-041209-E04A
ZCODE-1-980406-24B6
186EFEC3-B22E-49AF-B751-6B84F04B6957
TUID: v148gq1vx7leo8al