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Overrated among Short's games, July 28, 2008by Beekeeper Galatea is an intricately detailed work of high concept. I wanted to like it - I can't get enough NPC interaction, and this has somehow acquired a reputation as the best NPC out there. Despite this, I found this to be deeply flawed and ultimately unsatisfying, both as a character and as a work of IF. Was this review helpful to you? Yes No Remove vote | Add a comment
Comments on this reviewPrevious | << 1 >> | Next SwordMasterFlash, February 20, 2022 - Reply Thanks for your review. My friend and I are so excited to try this game together next weekend. We've been going hard on the medieval sword video games and need something refreshing. We'll let you know what we think when we went through it all. TZubiri, May 24, 2020 - Reply "No, don't touch me!" She withdraws from you. "Don't touch me." She is breathing like a runner. "You act as though all this were a game. As though my grief were invented for you. But it isn't; that's what frightened him. I'm real, do you understand? No one carved this into me!" Your cheeks sting a little. It's hard to believe that that was fake, that it was planned. Perhaps she has feelings after all -- and if she does, it's deeply embarrassing the way you've been thinking of her as an elaborate conversation machine. Perhaps this game is the author's commentary on the dry review culture behind interactive fiction. TZubiri, May 24, 2020 - Reply Previous | << 1 >> | NextIs this review ironic? You sound like the character itself, reviewing the animate from a dry technical perspective rather than focusing on what the piece meant for the artist, how they opened themselves up in front of you. |