This game is set in a military school after an attack that has left you, a teacher, weak and helpless. You have to give orders to six children, each of which has their own problems. Together, you have to get out.
I played with this game for about a half hour to get a feel for it before going to the walkthrough. For puzzle fans, it's worth trying much longer, teasing out the next step, etc.
For those using David W's walkthrough, note that the walkthrough itself contains major spoilers at the very end (which makes sense), so it is perhaps best to go through it in order. However, I still enjoyed the game as I was spoiled.
The writing and setting are excellent, as in the other IFComp game by VanEseltine I tried, One Eye Open. If you like a sense of urgency, of hope fighting against darkness, of slick implementation, then both these games are for you.