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22nd Place - 4th Annual Interactive Fiction Competition (1998)
| Average Rating: based on 2 ratings Number of Reviews Written by IFDB Members: 1 |
In this game, you find a crashed alien ship and have to repair it.
It was submitted to IFComp many years ago, and it was the author's first game. In it, they apologize for not including more puzzles.
There are numerous typos. Also, the most important, winning command involves a scenery object that was never described.
Tiny sci-fi game. Well-intentioned, but the author's English is weak enough that it's often hard to figure out what he's trying to say, which is something of a major problem. The few puzzles are made extra difficult by coding problems, moreover. Skip.
-- Duncan Stevens
>INVENTORY - Paul O'Brian writes about interactive fiction
Many [of the game's problems] would be fixed by a good proofreader, or beta tester, or (dare I dream it?) both. I'm not saying these things to be harsh, and I definitely believe that someone with the imagination and enthusiasm displayed in this game should write again. But please, please: don't release it until it's in English and it makes sense.
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SynTax
The implementation of the game is really quite good with lots of objects mentioned in the descriptions responding to examination. I did get the feeling that this could have been a longer, more complex game. [...] In summary, a reasonably competent game which is let down by an obscure puzzle and dubious spelling and grammar.
-- John Ferris
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SynTax
[...] if you can live with the spelling and English, it's not a bad little game to while away the odd moment. It is quite easy and there is only one point where it may be necessary to resort to the walk through which is included.
-- Dorothy Millard
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