This is more of a toy and tinkering experiment than a narrative fiction--there are no puzzles or story which you as a character get involved in--but it's worth experiencing either way. It really highlights something Texture excels at: recontextualizing existing on-screen text.
That's ultimately the whole point of this piece--the fun of engaging with Endure is that you a) can choose from amongst a number of different -ways- of recontextualising text ((Spoiler - click to show)from strict translation, to making a joke of it, and others) and b) unless you can (Spoiler - click to show)read ancient greek, the starting text is totally opaque, which -forces- you to recontextualise the text in order to play. Neat!
(I included spoilers of things you immediately see upon starting play because part of the fun is realizing what it wants you to do. Just try it, it'll take maybe five minutes!)