A very brief story about a stutterer trying to find their voice through a therapy retreat.
Despite its brevity, this conversation is hard to follow. It appears as if the player character is the therapist, though the conversation feels distant enough that I was detached from both the PC and NPC. The topic is important and the journey could be potentially moving, but the dialogue does not feel realistic. Both characters have a similar voice (aside from the stuttering of the NPC) and there are few interjections from the author for any atmosphere; it's just endless dialogue without any breaks, and sometimes it's hard to remember who is speaking. Their communication feels rehearsed, as if they're trying to emphasize the pathos of the story without letting it come out naturally.
The ending is pretty cool, both story-wise and stylistically. It might be worth the few minutes of play just to see it.