This parser game has an intriguing concept: provide psychological therapy while playing a game.
You play in a metaphorical and dreamlike world, with trolls in houses and random cookware scattered everywhere.
The therapy occurs in the gameplay: you are told relaxation techniques and other tips, asked to exercise them in-game, and generally work on laughter, dance, happiness and fixing things.
This game has a lot of implementation trouble, both with guess-the-verb and unclear instructions. This gets in the way of the relaxation experience, and makes me less likely to play again in the future.