Like much Speed-IF, this one is a little under-implemented if you try to interact with scenery too much. Working in its favor, though, is a very clear and straight-ahead plot, so that it's easy to stay on track and avoid getting stuck. There are several possible endings, but in retrospect at the end of the game it's pretty easy to tell what might have changed the outcome.
The story is a snack-sized piece about threatened love in the context of a supremely bizarre universe with zeppelins, archaeologists, savage deities and squid-men. The few locations we get to visit are vividly drawn and suggest an entire larger culture. (Possibly even the same culture as in "Walker and Silhouette"? Both feature an identifiable England continuous with lands of unidentifiable strangeness and fantasy.)
Definitely worth a try, especially for those who already know they enjoy Pacian's style.