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The Woods are Dark begins well, with a splash of Irish color, and also as others have noted, provides a reasonable justification for exploring a haunted house. However, once you are past that and the first handful of room descriptions, all the flaws of a carelessly-coded ADRIFT game come to the fore.
For instance, you generally can't interact with objects once you've achieved whatever you were supposed to do with them, even if they are still referenced in the room description. The default responses to interacting with scenery objects (or objects deemed now unimportant or not yet important) are flat-out denials that the object exists. The two-word parser is chafing, especially in a modern IF game. The atmosphere is better than average, but the puzzles are completely unclued and don't move the plot forward at all; they barely add to the atmosphere.
Even for horror afficianados, The Woods Are Dark doesn't deliver much. Its limitations far outweigh its delivery. Past the intro and the first few rooms, it's all downhill from here.