Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Game Developers Conference 2009

by Jim Munroe

About the Story

"You're actually here. The Gee Dee Cee. You don't know which session to check out first. Unlike your hometown, you're one artist among many here -- exciting and intimidating.

Exciting because between now and Friday you might be able to put together a game development team with the varied people here, but intimidating because you don't know a soul. Luckily people all have their names printed on their badges, that's one thing you don't have to worry about."

Sponsored by GameSetWatch/Gamasutra, Jim Munroe went to GDC 2009 and then wrote his experiences into a "social interaction simulator". The goal is to get together a development team for a new game, after encountering and making friends with artists, coders, designers and promoters. Each playthrough is partially randomized and outcomes vary.

Page Update History

v.6: 31-Mar-2025 12:00 - JTN (Current Version) - Edit Page - Normal View
Changed author, download links
v.5: 04-Jan-2024 23:07 - Zape
Changed download links
  v.4: 04-May-2021 22:03 - Zape
Changed license type
v.3: 20-Jun-2009 22:39 - Dave Chapeskie
Changed download links
v.2: 06-May-2009 09:07 - Emily Boegheim
Changed download links
v.1: 05-May-2009 16:36 - Emily Short
Created page

Game Details