Go to the game's main page

Review

1 of 1 people found the following review helpful:
Explore eels through three chapters of an Adventuron game, September 24, 2025

This game is an Adventuron game, which was fun to see (haven't been very many this year).

It's in three major parts after a brief introduction. You play as someone investing eels and their migration habits. In the opening scene, you pick your name and answer a question which I didn't quite understand: "How do you reason two locations?". It doesn't matter how you answer that, though, as the game continues to the main parts.

In the first part, you are locked out of a colleague's house due to a scheduling mishap. There are only two locations you can visit, and at first I thought I was stuck. But investigating more closely brings you to more areas and an NPC. This part was fun, and even when I didn't know what to do it was so constrained in scope that I could just try everything. The ending of this section was strange and fantastical but doesn't seem connected to later sections.

The middle section has you getting a nautical map and setting sail. It was fun interacting with the boat and sea. I didn't quite understand the directions on where to navigate the ship, so I used the guide.

The last section has you combing a beach looking for sand and water samples while dealing with some tourists. This part has some good nature descriptions.

The game mentions AI assets being used, but they aren't in-game, they're only visible on the itch page for the game as additional feelies.

It says it was based on one of the earliest nature books, of the same name as the game, written by Rachel Carson in the 40s. Wikipedia said it was very poetic, and I pulled up a copy online of it and it was actually great. I got some of that love for nature in this game. But this game has a lot of random pieces that are hard for me to piece together into a story, so it's a mixed success in my book.

You can log in to rate this review, mute this user, or add a comment.