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Eat your mother's ashes, baked into brownies , September 23, 2025
Related reviews: about 1 hour

I want to preface this by saying ahead of time that I have a very specific framing of this game in mind:

I don't think the author thinks this game is realistic, or something that should happen. I read once a theory that our dreams are a place for our brain to try out ideas that are forbidden in real life, things that couldn't happen (like flying or all teeth falling out in class) or shouldn't happen (like kissing someone we really shouldn't). It's not that we subconsciously want those things, it's just a way to see 'what if'.

This feels like a 'what if' scenario to me, a chance to explore an alternate reality where we (or characters we control) do something we could never do in reality. The game itself even explicitly states that at one point, that the characters are expressing feelings the author has in reality to see how it would feel.

So, with that in mind, this is a game about taking your dead abusive mother, cremating her, baking her ashes into marijuana brownies, and eating her one piece at a time while calling friends.

It's clear this is a fantasy or wish-fulfillment scenario--real cremations are around 5 lbs, which is a ton of food (there is a recipe for pound cake which is 1 lb eggs, 1 lb flour, 1 lb butter, and 1 lb sugar, and it makes two 9x5 loaves. So 5 lbs of ashes mixed into enough ingredients to dilute it would be some really big brownies). Similarly, having 9 close friends you can call about and share your biggest traumas with is something also unrealistic for most people.

So what is the point of this scenario? To see what it would be like if you really let loose. What if the person who's hurt you the most passed away, and you literally destroyed their entire earthly existence while deconstructing every painful memory of them?

It's fruitless to say 'you shouldn't do that' or to explain why this philosophy is wrong or how it goes against my personal beliefs. It's clear the author thinks it's wrong! Very clear that one should not eat their mother. Mother-cannibalism goes against his beliefs as well. But that's not what this game is really about.

I wonder if writing this out was therapeutic. There are a few scenarios in my life that I know both can't and should never happen, but I have to wonder what it would be like, to explore those possibilities in the written word.

I found that mobile (in landscape mode) worked best for audio, with most lines in the game being voice acted.

I thought the hub and spoke style of this game was cool, particularly how you reached the end credits and had to rewind each time but the game still kept track and commented on how many paths you had taken and crossed out used ones.

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