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Page Update History

v.4: 06-May-2022 22:26 - Paul O'Brian (Current Version) - Edit Page - Normal View
Changed external review links
  v.3: 06-Apr-2013 06:40 - Edward Lacey
Changed external review links
v.2: 01-May-2008 15:40 - Paul O'Brian
Changed external review links
v.1: 16-Oct-2007 01:49 - IFDB
Created page

2 Off-Site Reviews

SynTax
At this stage Bliss is almost a text version of a slash 'em up, dealing as it does with a fairly standard plot while containing some nice action involving the sort of physical puzzles that tend to be cumbersome in IF, but handled here in a simple and effective fashion. Sounds a little cheesy I know, but don't let appearances grind you down before they're hatched. Bliss may appear to be a conventional D and D style adventure but it soon begins to hint at much more.
-- Nick Edmunds
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>VERBOSE -- Paul O'Brian's Interactive Fiction Page

Overall, Bliss is definitely worth playing. Even as I write this review, I'm still having realizations about various elements of the game that continue to revise my perspective, which is a distinct pleasure. Also, its writing is almost completely free of grammar or spelling errors, which is something I've recently stopped taking for granted. I very much hope that the author takes into account the feedback he receives from competition authors and possibly a second round of beta testers, and releases a revised version of the game which stomps the bugs, enriches the puzzles, and cleans up the formatting errors (there are a few, though not many.) Once the polish is on, Bliss will be a very strong piece of short IF.
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Game Details