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About the Story
A regular day turns upside-down as you are thrown into an unknown and dangerous world.
This story is the prototype of a new narrative generation system that can create tailored content for a player based on the choices they make. These choices will define your character’s personality, which will then be used to build an appropriate ending for your character.
This story is part of a research project. The choices you make and the feedback you give will be recorded and used to develop the narrative generation system.
The ethical aspects of this research have been approved by the ANU Human Research Ethics Committee, protocol #2015/263).
Language: English (en)
Current Version: 1.0
Development System: Twine
Forgiveness Rating: Merciful
This is version 1 of this page, edited by DavidCowley
on 26 August 2015 at 12:39am.
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