Magic Realms -- The Sword of Kasza

by James Mallette

Fantasy
1996

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It has left me stuck on the horns of a dilemma, a most uncomfortable position. The paradox is caused by the following: a) Realms contains the most appalling grammar, spelling, construction and syntax I have EVER seen in any computer game that's been released to the public. (b) In spite of this massive handicap Realms is a fascinating game to play. [...]

Realms has atmosphere, a good though cliched plot, and plenty of interesting locations and exciting quests to fight your way through. The author's actual writing style is fluent and imaginative, and the ideas underlying the story managed to overcome most of the spelling/grammar limitations.

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