No Room

by Ben Heaton

2003

Go to the game's main page

Member Reviews

Number of Reviews: 2
Write a review


>INVENTORY - Paul O'Brian writes about interactive fiction

In a cheeky display of one-upsmanship (or maybe it's one-DOWNsmanship), No Room trumps the one-room game by having no locations whatsoever. The author explains in a brief note that the PC resides in "the Inform Library itself, which is the most sense Inform could make of my game." No rooms were harmed, or even created, in the making of this game... The gimmick is fun, but doesn't make for much of a game, of course. So No Room is a piece of micro-IF that basically consists of one puzzle.

You wrote this review - Revise it | Direct link | Add a comment