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1 of 2 people found the following review helpful:
A James Bond tribute as a text adventure, October 8, 2019

This game puts you in the role of a secret agent who is similar to James Bond. The player drives a Jaguar, encounters beautiful women, uses spy gadgets, and deals with corrupt individuals.

The implementation and polish isn't all the way there. There are several typos in the game, which becomes sort of a joke when the main character mentions 'incrementing evidence' and an NPC corrects them. It's clear the author has an exact sequence of events they want the player to do, but it's not clear how the player is meant to achieve them without the walkthrough. The walkthrough itself seems confused with directions at times.

There's some female objectification here, including ASCII art of what I think is a nude woman but possibly may be something else. It seemed typical of James Bond films, but those aren't exactly a good role model.

Overall, I think that a game this size probably could have benefited from beta testers with experience with IFComp games. There were some testers though, and it's clear they made the game better (the car and elevator especially work well). I think it just needed more work. Great parser games can take hundreds of hours of time, or use coding tricks to limit players' actions and look like they took hundreds of hours to make.

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