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Fate of the Storm Gods

by Bendi Barrett

Fantasy
2021

Web Site

(based on 1 rating)
1 review

About the Story

Harness wind, earth, fire, and all the forces of nature to destroy your enemies! Will you stabilize the broken magic of the weather, or revel in its chaos?

Fate of the Storm Gods is a 275,000-word interactive fantasy novel by Bendi Barrett. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.

The world-below is the realm of humans: mundane, short-lived, often helpless creatures. But you are a Weather Builder—a resident of the upper-world, controller of all things atmospheric and a veritable Storm God! In your Workshop of the Westerly Wind at the peak of Mount Gion, you and the Master Builder regulate the weather in the Western lands.

When a desperate human royal climbs Mount Gion and breaches your workshop, you learn that the weather in the Southern lands has descended into chaos. Floods destroy whole cities in high-lying areas. Fertile plains deteriorate into desert within months. Furthermore, the Builders' loyal automaton servants, the homunculi, are slaughtering humans without provocation.

This must be the work of the Weather Eaters, enemies of the Builders since time immemorial. The Weather Eaters feed off of maladaptive weather, sowing anarchy and strife wherever they can. Now, your ancient feud threatens to break the weather and tear apart two worlds.

Armed with a suite of elemental powers and the aid of your trusty (and deadly) homunculus, you must leave Mount Gion for the first time, putting yourself between the will of the Builders, the needs of the humans, and the ire of your enemies. Will you use your elemental powers and your wits to mend this rift before it's too late, or will you prioritize accumulating power and influence in the midst of growing chaos?

• Play as male, female, or nonbinary; gay, straight, bi, asexual, or poly.
• Ascend to the highest level of skill in the weather-building arts and become a Weather Master.
• Pursue romance with a stalwart royal, a criminal mastermind, a devout Weather Builder, or a villainous Weather Eater!
• Negotiate peace between warring factions or crush your foes under your thumb.
• Discover the secrets of the broken weather system and the complexities of bringing order to it.
• Decide the future of one of the last remaining human strongholds.
• Help guide the growth of your loyal homunculus companion, Humil, as they learn what it means to think for themselves.

The fate of two worlds is in your hands!


Game Details

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Number of Reviews: 1
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2 of 2 people found the following review helpful:
Like a tapestry of beautiful threads that was never completed, February 6, 2021
by MathBrush
Related reviews: 2-10 hours

This game is a bit different than I was expecting. Instead of being a game about, say, Norse gods or Zeus, it's something more like Avatar or similar shows. You are a constructed being in a race that has control over wind and water naturally, and fire and earth through technology.

The weather is out of control, so you have to stop it, along with a kind of sentient bio-organic robot servant and some human friends. You meet a human city controlled by 5 warring, corrupt houses and you also meet others of your kind (and their enemies).

The game opens strongly, with cool scenarios like jumping off a cliff to test your flight abilities.

The issue that I had with the game is that so many things are set up without being followed up on or resolved. Part of that, I believe, is that the author put some very important story beats into only a few of the possible playthroughs, making multiple playthroughs almost a necessity to really understand the game. That's not bad in itself, but it makes each playthrough a little weaker.

I didn't watch Game of Thrones, but I remember a lot of people talking about how the winter badguy had been built up for the whole show then was over in a surprisingly easy way that was disappointing. That happens here in many ways. In fact, your 'climactic battle' between whichever final opponent you choose is almost indistinguishable from every other battle in the game, and if anything seems less momentous and intense than the others (like fighting off an army of hundreds of robots).

Like other reviewers on other platforms have said, the individual writing is good. The worldbuilding was creative, to me, and the types of characters were varied. Like other parts of the stories, each character's arc felt unfinished in ways, but had enjoyable parts. I particularly enjoyed Humil's story arc.

Despite my mixed feelings, I overall enjoyed this game and definitely believe I'll play it again in the future.

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This is version 2 of this page, edited by tekket on 6 February 2021 at 9:45am. - View Update History - Edit This Page - Add a News Item - Delete This Page