I felt like the whole point of this game was to ask big ethical questions but I personally did not find these particular big ethical questions altogether compelling, and I didn't leave the game with any real food for thought. I mostly was just frustrated that I didn't get to take a more nuanced approach to the tech in the game. My MC opposed the tech on philosophical grounds, and yet to do this I had to side with a really rotten, shady "philanthropist" type. Like why couldn't I oppose both the tech AND this rotten, greedy woman? My ending just felt really off because of the way the game sort of pushed me in one direction based on my MC's hard stance against the tech.
Just felt like if you're going to make a story based on asking ethical questions, you really ought to give us more options to explore said questions.
Not a bad game, but forgettable for me personally.