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4 of 4 people found the following review helpful:
Fun, bite-sized puzzler, November 21, 2018

Last year Mathbrush donated "A short (~30 minute) game based on the author's work" to the IFComp prize pool. I was hoping to get this prize, but it was chosen by the authors of the game that came in one place higher than mine. :) (Instead, I ended up choosing custom artwork, which is excellent and that I love. I've had it framed, and it is now hanging prominently on my office wall.)

Still, I have to thank Thomas Mack, Nick Mathewson, and Cidney Hamilton for choosing Mathbrush's prize. If they hadn't, then none of us would have this fun, bite-sized puzzler to enjoy.

Picking up at the end of the events of The Owl Consults, high school student Justine Thyme is caught in an abandoned amusement park witnessing a battle between several superheros and supervillains when Rex Dashing's nuclear-powered airship explodes. The cataclysm triggers her latent powers, and she inadvertently freezes the entire amusement park area in time.

The gameplay consists of using the frozen superheros' and supervillains' powers to solve a series of puzzles. It's a fun concept that's akin to having a set of magical powers. (Also, watch for a guest appearance by one of the characters from The Owl Consults.)

Mathbrush knows how to write games that head off player frustration, and this is in evidence once again with Madame Time. There aren't too many puzzles in this game (it's rather short), but there's plenty of cluing. There's also a wonderful hint system in the form of the FORESIGHT and AFTERSIGHT commands - a system that actually makes sense within the context of the story and so doesn't break your feeling of immersion in the game.

The understated and somewhat sly sense of humor present in Absence of Law shows up here as well. I got a big chuckle out of what amounts to a "For your amusement" option after completing the game.

I'm also impressed that Mathbrush managed to get this much game into 12K words in Inform.

My one critique is that the game feels a bit short. On the other hand, it's supposed to be short: That was, after all, the promise in the statement of the prize Mathbrush was offering. Still, I would love to see the story and gameplay in Madame Time extended; it would make it even more fun.

Overall, a fun, short puzzle game that you should play.

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