|
Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in. |
Yurfby spaceflounder profile2024 Fantasy Custom
|
(based on 4 ratings)
1 review — 2 members have played this game. It's on 1 wishlist.
What is Yurf, you ask? Well, I don’t know precisely. It’s a place, but not like our own. A realm of wonders, the kind you might find between a lazy Sunday daydream and the trodden sidewalk you take to your best friend’s house.
I’m writing you because Yurf is in great danger, and only you can save it. If you can gather the Four Gems of Yurf, you might succeed in saving the day.
To this end, I’ve kept the method of traveling to and from Yurf a secret, just between you and me.
— spaceflounder
WARNING: This game is very different from other parser-based text adventures you've played before! If you've never played Yurf, the first thing you should do is check the mail!
If the regular puzzles are too easy, after beating Yurf for the first time you will be awarded with a Boss Mode. Boss Mode is like a New Game Plus; you get harder puzzles, and the hint system is turned off, but the story is the same. If you can beat all the puzzles in Boss Mode, you'll be awarded with a secret prize.
Content Advisory: One large (but friendly!) bug and a mild threat of violence.
Note that while this game runs fine on mobile, a hardware keyboard is recommended.
1st Place, Freestyle Class - ParserComp 2024
| Average Rating: based on 4 ratings Number of Reviews Written by IFDB Members: 1 Write a review |
This game uses a similar engine to the author’s last game, Steal 10 Treasures to Win This Game, with some differences. Both only allow a set collection of inputs; nothing else can even be entered. So, error messages are replaced by just not allowing you to type things. However, the older game only uses single letters for inputs. This game lets you type longer words, and does have little responses explaining why you can’t do some things.
The game is set in the fictional land of Yurf, where a royal conflict has divided the world and four gems have been lost. You need to explore the world, which has a surreal Alice in Wonderland/Phantom Tollbooth feel.
The parser is one-word only. This makes the game simpler but also harder. I appreciated the reduced number of actions I had to try. On the other hand, I was frustrated by simple things like trying to look at one person in a group of three, checking my inventory or interacting with individual background items.
The one-word parser has been stretched to its limits here, and that means one thing: riddles. Around half or more of the games puzzles are intuition-based or ‘aha’ type riddles, where instead of manipulating physical objects or learning a system you have to sit and puzzle it out. I ended up having to use hints twice. While I typically enjoy riddles less than other styles of gameplay, they made sense both storywise and given the input constraints.
Overall, a polished and good-looking game, well-written and mostly bug-free (I passed on a typo and a sequence-breaking bug to the author).