The House on Sycamore Lane is a very traditional haunted house mystery. It’s also riddled with bugs and typos. Despite this, I actually quite enjoyed it. None of the bugs I noticed were game breaking, and they also did not stand in the way of solving the puzzles. The puzzles were generally really nice, albeit a tad easy. What I liked about them were how they were integrated in the story, that they always felt reasonable and that they give a nice flow to playing the game. The story was nothing special, but decent enough and provided a certain level of immersion, enough to make it enjoyable. Some extensive testing and a good update could turn The House on Sycamore Lane into a rather good piece of IF.