Number of Reviews: 3
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dSpooky/dt, November 21, 2022
It’s a beautiful day in the mansion, and you are a horrible ghost. A new owner has just purchased your ancestral estate and is about to bring their awful corporeal biological presence into it. You have five hours to make the house as spooky as possible and put a stop to this!
This is a lighthearted choice-based optimization game. As you roam about the mansion you find various spooky tricks you could play on the owner; each increases the “spookiness” of the house by a certain amount, but each also costs a certain amount of time. The goal is to get the maximum spookiness in the five hours allotted.
It’s not an especially difficult optimization problem—you only have one resource to worry about, so you just need to choose all the haunts that have the best spookiness-to-time ratio—but I enjoyed the tone and the writing a lot. I played this with some of my family and they loved the ghost’s analysis of their various little tricks, and the different endings you could get with different levels of optimization. This one is definitely getting a high rating from me.