Wuthering Heights

by Jonah Siegel


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Review

2 of 15 people found the following review helpful:
The word “heathcliff” is not necessary in this story, and why should it be?, April 5, 2012

It's been a very long time since I read Wuthering Heights; I can remember the names Heathcliff and Catherine and little else. So I was worried that my faded memories of the book might limit my enjoyment of the game. They didn't.

That's because this is the greatest game ever. It demonstrates the perfection of simplicity. There's hardly anything at all, as far as I can tell. No takeable objects, no NPCs, no puzzles, nothing. You can wander through seven wonderful rooms, examine the few objects which the author took his precious time to implement, observe the superb grammar and spelling usage, and then, reluctantly, quit. There are a half-dozen locked doors, but no keys, and the game does not understand the word "door" at any rate. There can be something said about the philosophical meaning here. The only ending appears to be in response to examining the dog (Spoiler: you get bitten). The help text encourages the player to "find all of the mansion's hidden secrets!". What a great game!

I don't understand why more games like this aren't posted to IFDB in this state.

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Macaroni_Cheese, June 14, 2012 - Reply
I have never been so frustrated with a game before in my life. I too found nothing to do, what is the point, the only 2 places you can go the games says no, then the whole this word is not in the game. Then why mention it? Sorry it is a thumbs down for me. Someone, anyone, post a walkthrough so i can see what the hell im doing wrong here
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