This game was written by one of the co-developers of PunyInform, and it shows off a lot of programming complexity.
You wake up in the aftermath of a party, and need to make sure that the evidence is taken care of. I found this the most difficult part of the game, requiring multiple attempts and close inspection.
The rest of the game is a timed series of events. You are required to act in certain roles throughout the day, and you have to be in the right place at roughly the right time. You have a variety of choices in how to act using menu-based conversation.
I was deeply impressed by the tricky programming. The NPCs all have their own agenda, their conversation topics change throughout the day, you can give orders to NPCs, and so on.
This complexity was also a bit overwhelming. Even though the solution turned out to be simple, I felt intimidated by the timer and had trouble engaging emotionally with the game because of that.
Overall, though, the game was impressive and I've added it to my TV and Film list.