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v.7: 05-Oct-2024 02:50 -
OtisTDog
(Current Version)
- Edit Page - Normal View
Changed cross-references | |
v.6: 06-May-2022 22:40 - Paul O'Brian Changed external review links | |
v.5: 23-May-2020 22:07 - Zape Changed download links | |
v.4: 12-May-2013 09:39 - Edward Lacey Changed external review links, cross-references | |
v.3: 07-Nov-2010 01:20 - Zarf Changed author | |
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v.2: 02-May-2008 12:47 - Paul O'Brian Changed external review links |
v.1: 16-Oct-2007 01:49 - IFDB
Created page |
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
This is a game that clearly took great care with its design, extending the illusion of freedom a long way while maintaining a fairly specific structure. Also, several rooms have initial descriptions which describe the experience of arriving in the room, and the features that are most salient at first. Once this description has been displayed, further looks at the room will stabilize into a more settled description, one which takes details into account and bears reading multiple times. Attention to detail like this just permeates the game, and makes it one of the most engrossing competition entries I've ever had the good fortune to play.
See the full review
IFIDs: | ZCODE-3-990918-1CEF |
ZCODE-4-991119-204D |