Hunter, in Darkness

by Andrew Plotkin profile

Fantasy, Game
1999

Go to the game's main page

Member Reviews

Number of Reviews: 9
Write a review


>INVENTORY - Paul O'Brian writes about interactive fiction

This is a game that clearly took great care with its design, extending the illusion of freedom a long way while maintaining a fairly specific structure. Also, several rooms have initial descriptions which describe the experience of arriving in the room, and the features that are most salient at first. Once this description has been displayed, further looks at the room will stabilize into a more settled description, one which takes details into account and bears reading multiple times. Attention to detail like this just permeates the game, and makes it one of the most engrossing competition entries I've ever had the good fortune to play.

You wrote this review - Revise it | Direct link | Add a comment