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About the Story
You are Benedict Drumm, the practical spy. Dracula kissed your mother and nobody told you.
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Number of Reviews: 1
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Your goal is to kill Dracula, and the game will randomly generate potentially endless methods, roles, and reasons why. The bulk of the tale is spent following leads to track Dracula; a nice use of revealing links in Twine2. While the details of the story may seem a bit like a notebook that has been tumbled in a clothes dryer too long, that's actually the point in this toybox type of narrative which is changing details like a mad-libs slot machine but still remembering your generated role from the beginning. The necessarily self-contained nature of the events might read somewhat like Fallen London storylets because of this, but individual bits of prose are juicy and nicely-written.
I can appreciate this type of magickry which I've also attempted on occasion to disguise dead-ends and repetition in parser IF. Worth a replay or two, especially if you're into classic vampire lore.
|Kheper - une aventure égyptienne, by Benjamin Roux|
Average member rating: (2 ratings)
Vous êtes un esclave dans l’Égypte ancienne. Votre maître, dans un (rare) élan de générosité, vous a donné votre journée. Vous décidez de profiter au maximum de cette journée de vacances en vous rendant en ville. Bien que n’ayant pas le...
A Cold Grave, by Mike Michalik
Average member rating: (18 ratings)
In a cold, snowy country a man finds a victim of a Drowner attack. The man is a psychic detective. An old friend. But why are you there?
|Quing's Quest VII: The Death of Videogames!, by Dietrich Squinkifer (Squinky)|
Average member rating: (5 ratings)
You are a young monarch of mysterious and indistinct gender, valiantly trying to survive exile from your home planet -- or whatever's left of it since the invasion, anyway.