This game is similar to the first Frenetic Five game. In both games, you have to complete a sequence of tedious tasks using super powers. You are improv man, who uses random items in random ways; there is Clapper, who can find nearby objects by clapping (good for clues); Lexicon, who can find new words (and new commands for you to use); newsboy, who can telepathically read the news and other printed sources; and pastiche, who can do whatever the situation demands (including phasing through material).
Like the last game, the puzzles suffer from having to guess exactly the real thing to do. Out of 20 possible solutions, only 2 or 3 will be implemented. For instance, to (Spoiler - click to show)get a quarter, why can't pastiche help grab one out of someone's purse?.
This game was nominated for Best NPC's and Best Individual Puzzle in the XYZZY Awards.