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Japan's first text adventure. It was released along with the April 1982 issue of the Monthly ASCII magazine. The dump list of the game was also posted on the magazine.
The Digital Antiquarian
Japanese Adventuring
As the illustration above shows, the English of the game is far, far from perfect. The same quirky sense of humor that marks the Yearly Ah-SKI! editorial content is as present as the sharp limitations on text length will allow. There is also the unusual (and annoying) “feature” of having to LOOK every time you enter a new room to determine what is really there. Other than that, and of course its setting, there’s oddly little about Omotesando to separate it from its inspirations. Perhaps the most surprising thing about it is that it is quite technically and even artistically competent within its modest aspirations.
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ADVGAMER
表参道アドベンチャー
今やって面白いものでもありませんが、
名前だけは絶対に知っておかなければならない1本なのでしょうね。
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