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A short-but-broad CYOA-style game (input is through a menu of plot choices) about a guy's first day at a new high school, trying to win popularity. It took me a while to realize it, but it's actually fairly sophisticated as CYOA goes: the choices you're given in a situation depend on what you've been doing all along, thereby lifting the game above mere hypertext status. Some objectionable content - notably, in one plot branch, if you refuse to cheat on an exam, the authors deliberately leave the PC internal speaker on in order to punish you for making the wrong choice.
-- Carl Muckenhoupt