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in the living room

by Nick Petrou profile


Web Site

(based on 2 ratings)
1 review

About the Story

the living room is off, physically, as if everything has taken a small step to the left or perhaps God has nudged me off of my axis

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in the living room is an open map work of interactive fiction which takes inspiration from the act (clue) and agenda mechanics of Fantasy Flight Games's Arkham Horror: The Card Game.

Without spoiling in the living room too much, you progress the story by gaining insight inspecting things in a room (such as the living room) and spending insight opening other rooms (such as the kitchen or the bathroom). You gain insight when the POV character learns something new about his predicament and how it came to be. Generally, if you're fumbling or backtracking essentially if you're moving without gaining or spending insight your insanity will increase, until the POV character breaks.

Created by Nick Petrou.

Game Details

Language: English (en)
First Publication Date: October 13, 2019
Current Version: 1.01
License: Freeware
Development System: Twine
Forgiveness Rating: Tough
IFID: 6B218F95-3FC2-4C29-BB36-B82CE7E26897
TUID: knfwz0au4wqyitrs


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Number of Reviews: 1
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1 of 2 people found the following review helpful:
Brilliant Inspiring, Interactive Poetry, February 14, 2020

Not as much a game as an interactive story, "in the living room" is a beautifully written work of art.

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This is version 10 of this page, edited by Nick Petrou on 5 June 2021 at 7:41am. - View Update History - Edit This Page - Add a News Item