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3 of 3 people found the following review helpful:
More than what it appears, October 14, 2017

The randomised descriptions of the cities and creatures are imaginative, but the gameplay is very simple -- beg, move on, starve.

Perhaps the author’s trying to make a larger point about the problems of homelessness? The gameplay is so repetitive I wonder if the author meant to simulate the mind-numbing effects of begging and poverty.

It’s a thought-provoking ten-minute diversion. It’s free of bugs and looks elegant, and has some clever descriptions.

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