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Review

Most effective the first time, July 11, 2026

This rabbit fairy-tale worked really well for me the first time, but on playing again I realized that (Spoiler - click to show)each tunnel goes to a random destination every time, meaning the only outcome you control is how many tunnels you visit, which fits the themes of the game, I think, but undermined my interest in choosing which tunnel to visit. On the other hand, the ending is fairly responsive to what you encountered, but it's subtle enough that (depending on which one you get) you may not notice unless you play several times.

But the way things fell out on my first playthrough, I had NO idea that (Spoiler - click to show)it was a dream: my first three vignettes fit pretty well with the interpretation that the rabbit had started sneaking out every time its mother wasn't looking. Then on the last (fourth) tunnel I died... and the game continued with "You look around. It feels like there are even more tunnels than before." So I was wondering if this was some sort of afterlife. I tried one more tunnel and then went back to my burrow... only to wake up and (Spoiler - click to show)find it was all a dream.

So that was a fun roller-coaster. But the illusion fell apart a little even on a second playthrough, and more on subsequent ones. So was that first experience an intentional part of the possibility space? Or did I just get lucky? I eventually walked away feeling like the game was an experiment with form and responsiveness where each individual piece was thoughtfully done, but where some of the design was less effective once you saw the trick, and some of the effort was easily overlooked; it didn't engage with the subtleties of the gestalt of the design as skillfully as I might have liked.

Recommended, but maybe let your first playthrough stand as canonical and don't look back.

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