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Includes 4MB multimedia Glulx file, and PDF with instructions. You'll need a Glulx interpreter, such as WinGlulxe, to play. You can also use a multipurpose interpreter, such as Gargoyle, but in these interpreters the graphics and music may run extra fast.
Latest version *
Contains edificio25.blb
From an Internet Archive backup of the author's website.
Requires a Glulx interpreter. Visit IFWiki for download links.
edificio25.zip *
Contains edificio25.blb
FICOMP version (release 1), at the IF Archive.
Requires a Glulx interpreter. Visit IFWiki for download links.
* Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.

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El Edificio 25 (Building 25)

by Jarel

Science Fiction, Horror
2007

(based on 4 ratings)
1 review

About the Story

Entry in the 2007 Spanish-language FICOMP.

En el 2391 el 95% de la población de la tierra es androide: la clase trabajadora. El mundo está dirigido por cerebros electrónicos al servicio de una pequeña población humana ociosa y despreocupada.
El ciudadano número 429 recibe una escueta invitación para acudir a un lugar que ha cambiado mucho desde la última vez que estuvo, y en el que descubrirá que algo está cambiando en el mundo.

In 2391, 95% of Earth's population are androids: the working-class. The world is run by computer networks that serve a dwindling and idle human population.
Citizen 429 is invited to the home of a friend and finds that the planet's androids may be developing an agenda of their own.


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3 of 3 people found the following review helpful:
SF puzzlefest with a touch of horror, October 26, 2007
by Maureen (California)

Puzzle-box of a game set in a retro-futuristic mansion, with spare but elegant graphics and excellent sound fx. As you explore, you will encounter silent, well-dressed androids, elegant old-world furnishings, dirigibles, teleporters--and sudden violence. You can die here--"undo" will be your friend, especially in the endgame's chase sequence--and one puzzle, evading a relentless killer android, is almost impossible to solve without help beyond the in-game hint system (I recommend the very friendly web forum at http://www.caad.es/foro). All other puzzles are well-clued and cleverly interlaced. A highly polished and satisfying game.

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