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Corporal Stone

by James Taylor

1992
The Quill
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About the Story

It seems that all trace has been lost of the corporal in charge of the special investigation at the new Hexagon Centre in district 4 and that all radio contact with him has ceased. You are instructed to go in there and find out the cause of these problems and, if possible, put them right. The officer informs you that things look a mite dangerous but you are to use your own initiative in order to get the job done. However, if things get too hairy, then you are to get out and seek assistance. He goes on to say that if it was up to him, and him alone, that YOU would not be the one chosen for the mission... Especially considering your last "mistake" and the problems caused by that. However, the decision to send YOU in was one that had been taken by higher authorities than him.

You realise that this might be the opportunity to clear your name, and jump at the chance to prove yourself. "Yes sir! Thank you sir. I will drive there straight away." you yell down the phone and slam the receiver back on to its stand before leaping to your feet and getting dressed.

Over numerous cups of coffee you pore over the files on the Hexagon Centre and cannot help but wonder at the great number of "strange occurrences" that have been logged in the past couple of months. There was even one old man who had reported seeing some sort of strange alien being outside of the bookmakers on the ground floor of the building - not to mention the sightings of some little "wooden" people in the vicinity of the toy shop. You also wonder what has happened to your colleague and best friend who had been carrying out the investigation, but the recent events are soon washed from your mind by enthusiasm for the task in hand and you push all the worries to the back of your mind and set out on the journey to the Hexagon Centre.

1 Off-Site Review

Your Sinclair

"As this is a good old-fashioned text only Quilled adventure you'll see that good old-fashioned verb/noun input, and plenty of examining and searching is the order of the day. And there's plenty of bizarre objects to examine I can tell you. It's best if I leave most of the surprises that you'll come across in the game for you to discover, but just brace yourself for some thrilling escapades with a lion, talking aphids, a language course, Satan and - horror of horrors - Dickie Davies!"
See the full review

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Game Details

Language: English (en)
Current Version: Unknown
License: Former commercial
Development System: The Quill
Baf's Guide ID: 2594
IFID: Unknown
TUID: irstn3my450az2b6

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This is version 3 of this page, edited by Eq on 21 May 2013 at 7:03pm. - View Update History - Edit This Page - Add a News Item - Delete This Page