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About the Story
“What distinguishes a memory palace from a memory labyrinth is that each place of memory in a palace is intended to be found, while in a labyrinth the structure is more than a means of storage: it is a way of hiding what one wishes to be kept secret."
38th Place - 22nd Annual Interactive Fiction Competition (2016)
The Breakfast Review
The random-room format makes the game a bit unpredictable, so if you want to explore a certain mystery--say, perhaps you failed one room on your last playthrough, or perhaps you're curious about another--you have to play over from the beginning, and hope that chance puts the thing you want/need in your way. And really, it feels to me as though the strongest draw factor here is the plumbing of mysteries. I want to see how everything works.
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Number of Reviews: 1
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This game is like a DnD or serious Munchkin game: door, challenge, reward. You select some attributes about yourself (like luck, strength, etc.).
Then you are shown two doors, and you have to pick one. Behind each door is a text scene with some sort of dnd-like encounter, like a feast of food you can eat or not, or a chest that is obviously trapped.
The font, colors, and atmosphere were very good, and the writing was good.
I had to download the entire ifcomp 2016 file to get all the files for this game.
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PollsThe following polls include votes for Labyrinth of Loci:
Games with graphics and/or sound by eyesack
I couldn't find an easy way to search for this, so I figured I'd ask the hivemind: What games use graphics and/or sound to enhance the gameplay, similar to City of Secrets and Necrotic Drift?
For your consideration: XYZZY-eligible Multimedia of 2016 by MathBrush
This is for suggesting games released in 2016 which you think might be worth considering for Best Use of Multimedia in the XYZZY awards. This is not a zeroth-round nomination. The category will still be text-entry, and games not...
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