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About the Storyit begins of the malachy trilogy Game Details
Language: English (en)
First Publication Date: August 23, 2014 Current Version: 1.0 License: Free Development System: Twine Forgiveness Rating: Cruel IFID: Unknown TUID: ici1wht07uvx9lv5 Followed by sequel history jacket, by malachy_o |
| Average Rating: ![]() Number of Reviews: 1 Write a review |
(This is the first of a trilogy, and this review goes for all of them.) These are short pieces, dadaist ramblings as written in fragmented language that almost approaches doge-speak, but with enough method to the weirdness to suggest at least the possibility of something slightly more structured than pure absurdity. (They're still pretty absurd, though.) There is a high ratio of striking and memorable passages and phrases to forgettable ones. (My favorite location is (Spoiler - click to show)the Library Pit. Hmm, yeah, that's not really a spoiler... I like the ending with the dead bus driver, too (in game three).) I found them pretty charming.
Reference and Representation: An Approach to First-Order Semantics, by Ryan Veeder Average member rating: ![]() Violence is the answer to this one. |
Someone Keeps Moving My Chair, by Ryan Veeder Average member rating: ![]() Something is amiss in Garry's office. A prequel to The Statue Got Me High. |
Photopia, by Adam Cadre Average member rating: ![]() "Will you read me a story?" "Read you a story? What fun would that be? I've got a better idea: let's tell a story together." |