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Pluto Adventure

by David Knight

1985
Custom

(based on 1 rating)
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About the Story

In this adventure, which runs on a 48K ZX Spectrum, you play the part of Ferdo, a scientist researching into atomic energy.

The year is 2066, and a new civilisation has been discovered below the surface of the planet Pluto. The small community appears to be devoid of life. The Mekon, most wanted criminal on Earth, is known to have transported to the underground village in his deluxe spaceship. You and your fellow Earthman, Bill, have gone to the planet to trap him. You must find and pilot home the Mekon's ship, leaving him stranded on the planet. Other beings known to have transported in their ships to Pluto are: Gasher, an android from planet Mars; Pharto, a Noxian; Ilko, a subterranean from Mercury (he is used to being underground); and finally, Toronto, a Korzaxian from Korsak.

Bill, Pharto and Toronto, being friends of yours, will collect information to help you. The Mekon, Gasher and Ilko, however, are very likely to attack on sight. You can only control the Mekon's ship, the others being beyond your comprehension. Unfortunately, you cannot yourself take a ship with you. You use the matter-transporter which you developed. It cannot get you back!

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This is version 1 of this page, edited by Eq on 17 May 2013 at 8:35pm. - View Update History - Edit This Page - Add a News Item - Delete This Page