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You're a thief in need of gold, stuck in the poor town of Greywood. The only gold in town is locked up in the Merchant's Guild vaults, guarded by mercenaries. Word on the street is that a new delivery of gold is coming by horse-drawn carriage. You're not the only one interested in this delivery, however, as a band of adventurers also has their eye on it. Do you team up with the band of adventurers, or strike out on your own? Either way, you can't pass up on this golden opportunity!
The plot behind this game is simple. You’re a thief, you’ve heard of an opportunity, and now you’re out to liberate some gold from a vault.
Gameplay is quite heavy on trial and error. There is one (or maybe multiple?) true path to reach the good ending and obtain the gold. A few choices will test your thinking and calculation, but most choices appear to be the sort you work out by trial and error, to figure out a path forward which does not lead to a dead end. There are no stats here, just choices which will bring you forward or to a premature game over.
If you’re looking for a more traditional choicescript game, this isn’t it. This is mostly a short challenge to complete a story by working out the best (only?) path forward, possibly through numerous game overs and restarts. Still, it is a decent way to pass the time if that’s your thing.