A mostly puzzle-oriented game about a girl locked in a tower as a sacrifice to the vampire who terrorizes her town. The challenge is to proof the room against the vampire's entry: this premise gives rise to a reasonably diverse but connected set of puzzles.
There are some flaws and frustrations, though. The ADRIFT parser lets the game down at odd times; the writing tends towards the melodramatic or faux-archaic, and doesn't set a consistent tone.
Still, I basically enjoyed playing this piece. It is short and relatively easy.