I enjoyed the first half of this game, but then it became very samey but with tedious sweeps of the geography to find all the triggers for progression. There is a system for diegetic hints which probably would have made the game more enjoyable, but I didn't understand it until closer to the end.
I suppose maybe the narrative could have been interesting in some sense, but I don't think it worked very well for an interactive format. Or possibly it would have worked better with less repetition.
In the end, I'm left mostly confused and wondering if I should get better at abandoning games shortly after they've stopped captivating me.