Return to the game's main page

All Member Ratings

5 star:
(0)
4 star:
(2)
3 star:
(5)
2 star:
(1)
1 star:
(5)
Average Rating: based on 13 ratings
Number of Reviews Written by IFDB Members: 1
1–13 of 13


- cgasquid (west of house), January 30, 2022

- Arrowhead12 (Edmonton, Alberta), June 11, 2020

9 of 9 people found the following review helpful:
An under-appreciated classic, June 30, 2015*
Related reviews: more than 10 hours

Building is a real gem. I enjoyed playing this game on and off over the course of a few months. It is a medium-large size adventure game like Zork or Curses!, but set in a sort of post-apocalyptic office building.

The game has enormous attention to detail; the game's vocabulary is about 2000 words, and the number of in game messages is about 2000 as well.

This attention to detail becomes a bit too much at times, with descriptions that are over packed with words. Many of the puzzles depend on clues hidden in the middle of large paragraphs.

The game contains more red herrings than any other game I have seen.

In the end, after seeing some of the author's reviews here and his blog (the author is AmberShards), I wonder if the game is partially autobiographical. The author and the PC hate conformity, and fight against perceived oppression.

* This review was last edited on July 1, 2015
You can log in to rate this review, mute this user, or add a comment.

- Jim Kaplan (Jim Kaplan has a room called the location. The location of Jim Kaplan is variable.), June 8, 2013

- Catalina, August 19, 2012

- bloodzeed, April 20, 2012

- MonochromeMolly, November 3, 2011 (last edited on November 9, 2011)

- gschmidl, May 16, 2011

- Ghalev (Northern Appalachia, United States), June 18, 2010

- James Jolley (Peterborough, United Kingdom), January 16, 2009

- zer, July 27, 2008

- reepeecheep (Harare), May 20, 2008

- barack_obama, May 7, 2008


1–13 of 13 | Return to game's main page