This game accomplishes a lot in a very small space. It makes use of the Selkie myth to establish motivation fast and the bulk of the story is a tensely narrated escape sequence that I found very engaging. I really liked the mechanics of shapeshifting in this and how its described in a visceral way. This is a great read if you like the sort of vignettes Ectocomp tends to produce and I'd also recommend it for people looking to write for Sub-Q as it shows how you can tell a great story in the small wordcount provided.