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Tales of Munin is a browser-based gothic text RPG with an AI Game Master (the "Keeper") that provably cannot cheat. Every die is rolled in the open before the Keeper speaks, every roll shows its math, and the AI can never touch your sheet, your coin, or the dice.
Two hundred years after the demon fell, a miasma still sits on the far continent and the ravens won't cross to it. You are nobody in particular, with a conscription writ already in your name and three days before the road takes you. You type what you do in plain words; the Keeper answers.
Features: six classes with real levels and talents, dice-honest combat, prose-driven actions, a dynamic world with recruitable NPCs who may not be who they say they are, and a silent fort nine days under attack waiting to be climbed. No login — your whole run lives in your table link. A new world every time you begin.
Content disclosure: AI-generated content (LLM narration). Free with optional donations.