A beautiful Twine game by veteran Astrid Dalmady, this nevertheless left me a bit cold. It’s funny how an art exhibition is practically an IF trope, and it was ripe for the Twine treatment. And while the use of medium is top notch, my feelings are mixed on the story. The prose is certainly evocative, though a bit melodramatic for my tastes and to the point where I find myself not sympathizing with our protagonist.
I quite enjoyed the first ending I came across where (Spoiler - click to show)Leonara becomes the artist, enough to try the game again. However, each ending I came across was less satisfying and made the story feel broken (I mean, really, (Spoiler - click to show)killing my mom is an option?). I enjoy multiple endings in a comedy or adventure game; but in a serious dramatic piece, I say tell the story you want to tell. Being able to change the PC’s morals on a whim feels gross when the stakes are this high.