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1 of 1 people found the following review helpful:
A very solid effort, November 19, 2019

I love classic surrealist painting. Women surrealist painters (other than Kahlo) don’t get the credit they deserve: introductory books, or articles, or classes seldom mention artists like Leonor Fini, Dorothea Tanning, Remedios Varo, Leonora Carrington, Kay Sage. I love them, more than most of their male peers (certainly more than damn Avida Dollars).

Describing paintings of that kind in text is quite difficult. The intensity of the images’ presence is impossible to transmit. Sometimes, however, a hint of the picture’s imagination can be suggested. I would surely like to take a look at most of the paintings in Night guard/Morning Star.

Let this detail be a significant example of how well this game is written.

The other vital thing that the game does very well is something that was very well done in Cactus Blue Motel: giving the player a lot of freedom through movement and exploration, and at the same time make it dramatically relevant. Exploration that is not about reading room descriptions but about choosing nightmares.

I have only one problem with this story. I’ve tried getting different endings and, while they are quite different, I’m not really sure where the forking points are, or the connection between the decision taken and the ending itself.

The game, finally, is very well designed, readable and beautiful.

An excellent story!

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