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Storing a war-engine inside Hell was a new tactic; you'll be able to penetrate deeper than ever before and still have a chance of getting out again. The job isn't without its risks, but at least you know the demons are out to get you.
| Average Rating: based on 2 ratings Number of Reviews Written by IFDB Members: 1 |
You are Dulle Griet, from the Pieter Bruegel the Elder painting, who returns from a lucrative trip into what seems to be Dante's version of Hell. Now all you need to do is get your war engine running again. Unfortunately, it has been infested by imps.
This is a short game: you have to find and kill three imps, each of them requiring you to solve a relatively simple puzzle. The game could be more responsive to synonyms, but should be solvable with a little patience. Otherwise, there is always the ClubFloyd transcript.
The main strength of the game is the writing, which goes over the top with archaic and difficult words, but does it well enough to make the reading process enjoyable. Ashwell's Hell is inventive and evokes an entire mysterious universe of stories. Recommended.