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Language: English (en)
Current Version: 1
Development System: Inform 6
Baf's Guide ID: 2856
15th Place - 11th Annual Interactive Fiction Competition (2005)
Another variation on a classic text adventure theme. Your car has broken down on some dreary spot, not far away from an abandoned hotel. Your goal is to get out of there. The author hasn't taken any risks by complicating the plot with elements of the horror genre (like axe-armed maniacs, etc.) that suggest themselves for such a setting. As a result, the game turns out to be quite solid and without any "crimes" against good taste; yet, on the other hand, it's not very memorable.
-- Valentine Kopteltsev
SOA is a puzzle game without much plot to speak of. You're stranded on a deserted highway and have to find a way to get back to civilization. All of the puzzles are well integrated with the story; none of them felt artificial to me. The solutions, too, were for the most part things that I might reasonably try in the same situation. None of the puzzles made me say "cool!" when I solved them, but none of them seemed tedious or boring either.
-- DJ Hastings
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Number of Reviews: 1
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This game was entered in IFCOMP in 2005. It's about getting stuck on the highway, and exploring an abandoned motel to get out.
This game has few major flaws; it has a few typos, the puzzles are original, the writing has a lot of clever notes.
But the game never takes off; the descriptions are fairly sparse, and so on.
|Moon Goon, by Caleb Wilson|
Average member rating: (8 ratings)
A skilled courier of Saturnine encounters a cruel predicament. Written for ECTOCOMP 2018.
|Advent Door, by Andrew Plotkin|
Average member rating: (12 ratings)
Where’s that door? This game was written for a collaborative 2019 Advent Calendar project. The theme was "The City of Doors" from the Planescape roleplaying setting. That project was never completed, so I released this game by itself.
Stargazer, by Jonathan Fry
Average member rating: (3 ratings)
The prologue to a much longer game, Stargazer features you as a young lad trying to escape the everyday routine of life underground. [--blurb from The Z-Files Catalogue]